Project Organization and Management

Academic Study Board of the Faculty of Engineering

Teaching language: Danish, English
EKA: T510037102, T510037112
Censorship: Second examiner: External, Second examiner: None
Grading: 7-point grading scale, Approved/Not approved
Offered in: Odense
Offered in: Spring
Level: Bachelor

Course ID: T510037101
ECTS value: 7

Date of Approval: 30-09-2022


Duration: 1 semester

Version: Archive

Course ID

T510037101

Course Title

Project Organization and Management

ECTS value

7

Internal Course Code

SE6-POM

Responsible study board

Academic Study Board of the Faculty of Engineering

Administrative Unit

Mærsk McKinney Møller Instituttet

Date of Approval

30-09-2022

Course Responsible

Name Email Department
Mikkel Baun Kjærgaard mbkj@mmmi.sdu.dk SDU Software Engineering
Sofie Birch sbirch@tek.sdu.dk TEK Uddannelseskoordinering og -support

Teachers

Name Email Department City
Anders Drachen adrac@mmmi.sdu.dk SDU Game Development and Learning Technology
Torben Worm tow@mmmi.sdu.dk SDU Software Engineering

Programme Secretary

Name Email Department City
Anna Schollain avs@tek.sdu.dk TEK Uddannelseskoordinering og -support

Offered in

Odense

Level

Bachelor

Offered in

Spring

Duration

1 semester

Mandatory prerequisites

Students attending this course are required to have the following competencies: 
•Basic software engineering knowledge (principles, methods, and tools) 
•Basic programming skills 
•Experiences in project- and team work (e.g., gathered in semester projects)

Overall learning objectives

Note: Instead of the long terms “IT Project” and/or “Software (Development) Project”, in the following, the term project is used synonymously. 

Learning objectives - Knowledge

•Formal knowledge about organization- and project structures 
•Formal knowledge about software and project life cycles 
•Knowledge about general project management techniques, including organization tasks, project planning, project estimation 
•Knowledge about project measurement (incl. metrics, measurement, etc.) 
•Knowledge about organizations in a global and cultural context, and the relation of culture to project management 
•Understanding of how all the tasks relate to each other 
•Understanding of required knowledge to set up and operate a project 

Learning objectives - Skills

•Conduct pre-project studies to boil down a set of problems, wishes, and visions to a sound project proposal 
•Set up a project, incl. definition of project scope, setting up basic management procedures, and documenting all this in the respective management documents 
•Estimate and plan a software/project 
•Operate a project (incl. monitoring, measurement, controlling, and reporting) 
•Ability to operate in culturally diverse companies and organizations 

Learning objectives - Competences

Organize, manage, and implement a pre-project study for Acquisition or development of an IT system and a subsequent implementation project, including: 
•Understand a company's business and IT strategy (e.g., goals, needs, and opportunities) and the role of projects in this context  
•Design a project vision (incl. initial requirements, initial project- and team organization, and initial project estimations and forecasts) to set up a project  
•Conduct a risk analysis to evaluate the vision’s alignment with business goals, risk, and opportunities  
•Perform the project set up (incl. project management and organization tasks) 
•Understand the role of culture in projects and decision making in cross-cultural settings 

Organize and manage an IT project, including: 
•Management challenges and responsibilities of the project  
•Performing standard project management tasks (incl. project planning, cost/effort estimation, risk management, change management, and so forth)  
•Project controlling (i.e. monitoring, measurement, project controlling)  
•Project Life Cycle Management (i.e. project operation and transition into operation)  

URL for Skemaplan

Number of lessons

48 hours per semester

Teaching Method

The teaching is organized in accordance with the DSMI. 

A more detailed description of the form of instruction will be apparent from the module plan.

The student’s proficiency and participation is evaluated regularly through a number of exam activities which are gathered in the student’s individual portfolio. This could include multiple choice, multiple answer, essay, hot spot, matching, short answer, simulations etc. 

Teaching language

Danish, English

Examination regulations

Exam regulations

Name

Exam regulations

Examination is held

By the end of the semester.

Tests

Exam

EKA

T510037102

Name

Exam

Form of examination

Oral examination

Censorship

Second examiner: External

Grading

7-point grading scale

Identification

Student Identification Card - Date of birth

Language

Danish, English

ECTS value

7

Additional exam information

The form of examination in the re-examination is the same as in the ordinary examination

Prerequisites

Type Prerequisite name Prerequisite course
Exam T510066112, Examination conditions T510066101, Project Organization and Management

Examination conditions

EKA

T510037112

Name

Examination conditions

Description

Completion of mandatory activities in the module is a prerequisite to attend the exam. An example of a completion of a mandatory activity is the submission of assignments on time and in accordance with the requirements specified. 

Form of examination

Combined test

Censorship

Second examiner: None

Grading

Approved/Not approved

Identification

Student Identification Card - Date of birth

Language

Danish, English

ECTS value

0

Additional exam information

Identification for the examination conditions:

  • Username (form email)


The form of examination in the re-examination is the same as in the ordinary examination

Additional information

The course has been changed. If you have not passed the subject, you can see the changes and what you need to do in this overview


Courses offered

Offer period Offer type Profile Education Semester
Spring 2024 Mandatory Bachelor i spiludvikling og læringsteknologi, optag 2021 Bachelor of Science in Engineering (Game Development and Learning Technology) | Bachelor of Science in Engineering (Game Development and Learning Technology) | Odense 6
Spring 2024 Mandatory Bachelor i Software Engineering, optag 2021 Bachelor of Science in Engineering (Software Engineering) | Odense 6
Spring 2024 Mandatory Bachelor i Software Engineering, optag 2022 Bachelor of Science in Engineering (Software Engineering) | Odense 6
Spring 2024 Mandatory Bachelor i Software Engineering, optag 2023 Bachelor of Science in Engineering (Software Engineering) | Odense 6

Studieforløb

Profile Education Semester Offer period
Bachelor i Software Engineering, optag 2020 Bachelor of Science in Engineering (Software Engineering) | Odense 6 F22, E22, F23
Bachelor i Software Engineering, optag 2021 Bachelor of Science in Engineering (Software Engineering) | Odense 6 F22, E22, F23, E23
Bachelor i Software Engineering, optag 2021 Bachelor of Science in Engineering (Software Engineering) | Odense 6 F24
Bachelor i Software Engineering, optag 2022 Bachelor of Science in Engineering (Software Engineering) | Odense 6 F24, E24
Bachelor i Software Engineering, optag 2022 Bachelor of Science in Engineering (Software Engineering) | Odense 6 E23
Bachelor i Software Engineering, optag 2022 Bachelor of Science in Engineering (Software Engineering) | Odense 6 E22, F23
Bachelor i Software Engineering, optag 2023 Bachelor of Science in Engineering (Software Engineering) | Odense 6 E23
Bachelor i Software Engineering, optag 2023 Bachelor of Science in Engineering (Software Engineering) | Odense 6 F24, E24
Bachelor i spiludvikling og læringsteknologi, optag 2020 Bachelor of Science in Engineering (Game Development and Learning Technology) | Bachelor of Science in Engineering (Game Development and Learning Technology) | Odense 6 F23
Bachelor i spiludvikling og læringsteknologi, optag 2021 Bachelor of Science in Engineering (Game Development and Learning Technology) | Bachelor of Science in Engineering (Game Development and Learning Technology) | Odense 6 F24
Bachelor i spiludvikling og læringsteknologi, optag 2021 Bachelor of Science in Engineering (Game Development and Learning Technology) | Bachelor of Science in Engineering (Game Development and Learning Technology) | Odense 6 F23, E23