Learning and Technology
Academic Study Board of the Faculty of Engineering
Teaching language: English
EKA: T570012102
Censorship: Second examiner: Internal
Grading: 7-point grading scale
Offered in: Odense
Offered in: Autumn
Level: Master
Course ID: T570012101
ECTS value: 5
Date of Approval: 06-04-2022
Duration: 1 semester
Version: Archive
Course ID
Course Title
ECTS value
5
Internal Course Code
Responsible study board
Administrative Unit
Date of Approval
Course Responsible
Name | Department | |
---|---|---|
Jacob Nielsen | jani@mmmi.sdu.dk | SDU Game Development and Learning Technology |
Kamilla Juel Sørensen | kjs@tek.sdu.dk | TEK Uddannelseskoordinering og Support |
Teachers
Name | Department | City | |
---|---|---|---|
Patricia Bianca Lyk | pabl@mmmi.sdu.dk | SDU Game Development and Learning Technology |
Programme Secretary
Offered in
Level
Offered in
Duration
Mandatory prerequisites
Qualififying Bachelor
Learning objectives - Knowledge
The student should be able to:
- explain theories of learning relation to educational tools
- understand potentials and drawbacks in technology supported learning processes
- understand the idea of embodied learning and tinkering
- understand how Robots and mixed reality can support learning processes
Learning objectives - Skills
The student should be able to:
- analyse digital learning systems
- utilize and discuss keys concepts in theory of learning systems
- conceptual design learning systems
Learning objectives - Competences
The student should be able to:
- apply knowledge and skills in order to create and produce a coherent research paper on a significant topic within the field of learning and technology
Content
In the course in Learning and Technology we explore the potential of digitally supported learning processes.
The course gives advanced theory on Learning and technology supported studies.
A significant part of the course is used to theoretical understand technology supported learning processes.
Content
- Theories of learning in relation to technology supported learning processes
- Embodied learning system and tinkering
- Robots and learning
- Mixed reality and learning
URL for Skemaplan
Number of lessons
Teaching Method
The lecturer illustrates the theory primarily by means of examples whereupon the students guided by the lecturer solve a sequence of portfolio assignments. These assignments include handing in a written research paper.
Teaching language
Examination regulations
Exam regulations
Name
Exam regulations
Examination is held
By the end of the semester
Tests
Exam
EKA
T570012102
Name
Exam
Description
Internal individual oral examination based on the presented research paper, included as basis for the examination. A discussion of the research paper will be part of the examination.
Examination conditions:
All portfolio assignments must be handed in time and the formal demands on the scope of hand must be fulfilled.
Form of examination
Oral examination
Censorship
Second examiner: Internal
Grading
7-point grading scale
Identification
Student Identification Card - Date of birth
Language
English
ECTS value
5
Additional exam information
The form of examination in the re-examination is the same as in the ordinary examination
Courses offered
Offer period | Offer type | Profile | Education | Semester |
---|---|---|---|---|
Fall 2022 | Mandatory | Kandidat i spiludvikling og læringsteknologi, optag 2021 | Master of Science in Engineering (Game Development and Learning Technology) | Master of Science in Engineering (Game Development and Learning Technology) | Odense | 3 |
Fall 2022 | Mandatory | Kandidat i spiludvikling og læringsteknologi, optag 2022 | Master of Science in Engineering (Game Development and Learning Technology) | Master of Science in Engineering (Game Development and Learning Technology) | Odense | 3 |
Fall 2023 | Mandatory | Kandidat i spiludvikling og læringsteknologi, optag 2022 | Master of Science in Engineering (Game Development and Learning Technology) | Master of Science in Engineering (Game Development and Learning Technology) | Odense | 3 |
Fall 2023 | Mandatory | Kandidat i spiludvikling og læringsteknologi, optag 2023 | Master of Science in Engineering (Game Development and Learning Technology) | Master of Science in Engineering (Game Development and Learning Technology) | Odense | 3 |